Immersive Painting
Immersive Painting is a room-scale generative environment developed for a Digital Art Week presentation in Tribeca, New York. The installation extends a continuous visual field across walls and floor, treating the room itself as the canvas.
Depth cameras track visitors in real time, translating body position, gesture speed, and proximity into a custom fluid simulation. The visual language draws from abstract expressionism, but the system remains procedural, responsive, and calibrated to collective movement in space.
The work is a clear example of the studio's approach to embodied interaction: the audience does not operate a control panel, but changes the image by moving through it. Painting becomes spatial, temporary, and shared, with every mark produced by the relationship between body, sensor, software, and projection.
Depth cameras track visitors in real time, translating body position, gesture speed, and proximity into a custom fluid simulation. The visual language draws from abstract expressionism, but the system remains procedural, responsive, and calibrated to collective movement in space.
The work is a clear example of the studio's approach to embodied interaction: the audience does not operate a control panel, but changes the image by moving through it. Painting becomes spatial, temporary, and shared, with every mark produced by the relationship between body, sensor, software, and projection.